All you need to do is tap the following speeds in the correct order and you'll be on your way.Ħ. The speed puzzle is even simpler than the steering one. Once this happens, return to the device you examined used to change the boat's speed that you examined before and attach the handle to it, beginning the room's second puzzle.ĥ. Completing the puzzle will cause one of the spurs on the wheel to fall off. You could take the long-way around the compass and let the wheel complete 10 full circles and it wouldn't matter so long as you stop at the right direction.Ĥ. Note that the direction you turn the wheel and how long you turn it for do not matter, so long as you stop in the right places. To solve the puzzle, input the following : However, rather than each button moving the wheel 1/8 of a turn or turning while the button is pressed, tapping the arrow once will start the wheel moving, and tapping the Stop button that appears will cause the compass to stop on the next marked direction (i.e. To do this, use the arrow buttons that appear on the bottom screen to turn the wheel and, by extension, the compass on the top screen, stopping it when the red arrow is aligned with the direction you want. You'll be tasked with inputting a series of directions using the ship's wheel. The steering puzzle itself is pretty straightforward, but the controls aren't necessarily what you'd expect.
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